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After centuries of persecution by a domineering magocracy, the Revolutionaries have found a way to even the score. With the new republics of Khamsin and the Northlands having carved out their own territories from the Atlantean Empire, now the real fight begins to maintain their hard-won freedom and to put an end to the tyranny of the Empire once and for all.

Fifteen years ago, in 419 Tz, it took only one bullet and an eagle-eyed Revolutionary named Snow to begin a new era in the history of the Land. The assassination of the Atlantis Guild’s leading wizard, Prophet-Magus Karrudan, signaled the rise of a new power in the Land. While frequent, bloody battles between the Guild and the free folk of Khamsin have marked the courage and determination of an entire generation of warriors, the first signs are showing that the fight led by Blackwyn, Sarah Ythlim and other BPRev warlords may well be having a permenant and undeniable effect on the struggling Empire.

Just recently, with Khamsin having survived destruction at the hands of the combined Atlantean and High Elven armies, and the Northlands secured under the auspice of Warlord Blackwyn’s well-trained Northlander armies, a new era begins for the fighters of the Revolution. With the Council of Merchants solidly in control of Khamsin, and the five-hundred mile front connecting the BPRev territories of Khamsin, the Grange Valley, the Northlands and the Amazon homeland of Nepharus Mons, for the first time the Revolutionaries have a solid base to work from in their war against the other factions - but are going to have to fight like the devil to keep it.

While the tactics of this new Revolution remains largely the same - utilizing small, mobile, well-equipped forces to win battles against heavily armed forces - the sudden surge of the Dark Crusade to the east and the bizarre arrangement between the free-willed Galeshi and Kzar Nabar has many Revolutionaries worried about the battles to come. Only time will tell if this opening mark of freedom will stand, or fall once again to the tyranny of Atlantis or one of the larger factions.


Fort Wyndham: Duke Skala's victory in the Grange Valley - which connected the Northlander and Amazon territories with his native land of Khamsin - stands as a turning point of the war. However, few people even suspect that Skala's victory over Captain Sarjhet - only recently executed on the Bloody Square of Khamsin - was actually brought about through a secret deal that Skala made with a mysterious agent of the Solonavi.

Blood in the Desert: Darq the Corrupt's incredible conquering of the Galeshi desert territories leaves many of the Revolutionary leaders worried. While the Council of Merchants in Khamsin warned the Galeshi against their plan to make deals with the Orcs - and were ultimately unable to send aid to the Galeshi due to the siege of the Revolutionary capitol - many Galeshi have a bone to pick with their "so-called allies" in Khamsin and the Northlands.

Drakona Awakening: The Drakona's awakening, and recent invasion of the Kuttar Depths cuts off the supply of raw black powder to Sarah Ythlim's secret base in Varsfield. While black powder supplies will continue to make their way to waiting Revolutionary agents, the Drakona incursion into the heart of Revolutionary territory may ultimately have an effect on the war effort against the Atlantean tyrants.


Members

NameTitleRaceClass/Profession
Alessi OstHumanMedic
AmirHumanWarrior
Ashek SandslayerHuman
AutumnCrystal Sprite
Baran SkullcrackerHuman
BlackwynHuman
BombardoDwarf
ChromazarHuman
Duncan the RedDwarf
Fickett TownleyCommanderHuman
KymaHumanScout
Morathai
OnitshaCaptainHuman
SkalaDukeHuman
SnowHuman
TorengorDwarf
WildoffCaptainHuman